MC Boss ,3 – Gehennas

What does Gehennas do?

  • Gehennas Melee – Melee attack to the MT.
  • Gehennas’s Curse (Curse) – AE cureable curse from Gehennas. Fires off every 30 seconds. This curse reduces heals by 75%. Obviously, we don’t want to heal anyone with the curse so it needs to be cured.
  • Shadow Bolt – Gehennas’s shadow bolt can do 2000+ damage, and he does it often. It is a huge source of his dps. He uses a random targetting system to determine who to shadow bolt. Players can be shadow bolted consecutive times, so healers need to be alert.
  • Rain of Fire – Gehennas casts a targetted AE rain (looks like the warlock
    version). Anyone getting rained on should immediatly run and get out of the
    rain.
  • Add Cleave – the Adds cleave those around them, which also stuns players in the vicinity.

Group Setup

  • Group 1: Warrior (MT), Priest (2), Warlock, Paladin.
  • Group 2: Warrior (BMT), Druid (2), Paladin, Mage.
  • Group 3: Priest (2), Mage, Paladin, Mage/Druid.
  • Group 4: Warrior (OT1), Priest, Paladin, Hunter. This warrior tanks the add with the Hunters Mark.
  • Group 5: Warrior (OT2), Priest, Paladin, Hunter. This warrior tanks the add without the Hunters Mark.
  • Group 6-8: Remaining players, with mages and druids spread out.

Positioning & Pull

  • Group 1, 2 & 3 are positioned up near the pylons (see picture above). Group 1, 2 & 3 act as their own separate unit tanking Gehennas until the adds are killed, and the rest of the raid join them.
  • Groups 4-8 are to the left, with one of the adds marked with a Hunters Mark.
  • A Paladin runs forward and engages Gehennas. The Paladin pulls Gehennas to the MT and then bubbles.
  • Group 4 & 5 Hunters pull the adds with distracting shots to the relevant warriors in the group.
  • Group 4-8 remain at the raid position until the Adds are killed.

The Fight

  • The MT tanks Gehennas out of LOS of the rest of the raid, in the middle of the room as indicated. The rest of the raid remain behind the pylon while killing the Adds. This protects the rest of the raid against the magic and rain of fire while they kill the two adds.
  • The MA will select an add (OT2’s add first), and the group will take down that add.
  • When complete, move immediately onto the second add.
  • Mages should be decursing as required. The Curse should be kept off the MT at all times. A druid or mage is assigned the sole task of cleansing the MT and their group.
  • Once both of the adds are killed, the raid will then move up and attack Gehennas. Healers must heal the group, as random players will be shadow bolted.
  • Mages/druids decurse constantly during this phase. Decursive will help, but learn to go without it. They must first decurse/demagic their own group and then anyone else they see who is cursed.
  • If your health is low, step back out of the fight and bandage.
  • If you are caught in Gehennas’ Rain of Fire you must move out of the area as quickly as possible. Moving left or right is the quickest way to get out of the fire.

From a class point of view

Druids

Group 2:

  • You are healing the MT.
  • There are 2 druids in this group. You are on healing rotation. Druid 1 heals until they are on 50% mana, and then calls to Druid 2 to take over. Druid 1 steps back to regen mana. Druid 2 then heals until 50% mana and then calls for Druid 1 to take over.
  • When you are not healing the MT and are regenning mana, ensure the mage and the other Druid are kept alive.
  • If for any reason the MT goes down, you must be quick to react and heal the BMT.

Group 3:

  • Your main job is to ensure the MT (or the BMT if the MT goes down) is free of the Gehennas Curse.

Group 4 & 5:

  • Heal the warrior in your group while killing the adds.
  • Once the adds are killed, heal your group.
  • Decurse your group (and any others that may need decursing) if you don’t have a mage in your group.

Group 6-8

  • Heal your party.
  • Decurse your party if you do not have a mage in your group.
Hunters
  • Hunters are part of the DPS group. Follow the MA.

Group 4:

  • Mark one of the adds with the Hunters Mark.
  • Peel this add with distracting shot to your warrior, once the BMT has pulled.

Group 5:

  • You are on the add without the Hunters Mark.
  • Peel this add with distracting shot to your warrior, once the BMT has pulled.
Mages

Group 1 ,2 & 3:

  • Mages should ensure they decurse their party. The MT is the priority, followed by the healers.

Group 4-8:

  • DPS on the adds.
  • Once the adds are killed, and you move up to the main group, you must take on a decursing role. Decurse the healers first, then other members of your group, then other groups if needed.
Paladins

Group 1, 2 & 3:

  • Heal the members of your group. Keep the alive.

Group 4-8:

  • Keep your party healed.

Buffs:

  • Fire protection auro should be on.
  • Ensure your group is buffed with Shadow Protection from a priest.
Priests

Group 1 & 3:

  • Ensure your group is buffed with Shadow Protection (and any other groups that don’t have a priest).
  • You are healing the MT.
  • There are 2 priests in your group. You are on healing rotation. Priest 1 heals until they are on 50% mana, and then calls to Priest 2 to take over. Priest 1 steps back to regen mana. Priest 2 then heals until 50% mana and then calls for Priest 1 to take over.

Group 4 & 5:

  • Ensure your group is buffed with Shadow Protection (and any other groups that don’t have a priest).
  • Heal the warrior in your group while killing the adds.
  • Once the adds are killed, heal your group.
  • Heal the MT if needed.

Group 5-8:

  • Heal your party.
  • Heal the MT if needed.

Buffs:

  • Shadow Protection is needed for the entire raid.
Rogues
  • Rogues are part of the DPS group. Follow the MA.
Warlocks
  • Warlocks are part of the DPS group. Follow the MA.
Warriors

Group 1 & 2:

  • Group 1 warrior is the MT. Group 2 warrior is the backup MT (BMT). If for any reason the MT goes down, the BMT must immediately move in.

Group 4:

  • You are OT1 tanking the add with the Hunters Mark.
  • Once the add has been pulled to you, pull back to the rest of the raid.
  • This add will be killed second.

Group 5:

  • You are OT2 tanking the add without the Hunters Mark.
  • Once the add has been pulled to you, pull back to the rest of the raid.
  • This add will be killed first.

Group 6-8:

  • You are on DPS. Follow the MA.